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  2. Social network game - Wikipedia

    en.wikipedia.org/wiki/Social_network_game

    Traditionally they are oriented to be social games and casual games. The first cross-platform "Facebook-to-Mobile" social network game was developed in 2011 by a Finnish company Star Arcade. [6] [7] Social network games are amongst the most popular games played in the world, with several products with tens of millions of players. [8]

  3. Social media marketing - Wikipedia

    en.wikipedia.org/wiki/Social_media_marketing

    Social media marketing is the use of social media platforms and websites to promote a product or service. [1] Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers.

  4. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...

  5. Indie Game Companies Seek Growth Opportunities with Social ...

    www.aol.com/finance/indie-game-companies-seek...

    The U.S. mobile gaming market is expected to total $100.54 billion this year, according to Mordor Intelligence. While multiplayer video games and social media have long coexisted, a new era of ...

  6. ‘Gamified Giving’: Roar Social App Targets Gen Z by Blending ...

    www.aol.com/gamified-giving-roar-social-app...

    Now Roar Social has a video vehicle to encourage blue-chip brands to support social media creators who post content via the app. Roar Social will be organized by issues and causes, with users ...

  7. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  8. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Because games such as Clash of Clans offer in-game bonuses for referring new players to the game, mobile gamers have turned to social media sites to recruit their friends and family. Some games even offer integrated social media support to provide players with in-game chat or "friends" features for communicating and competing with other players ...

  9. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    Miiverse was Nintendo's own social media created for the Wii U and 3DS. It launched on November 18, 2012 alongside the Wii U. [61] The service allowed players to share moments from games, their thoughts on different sections, and allowed interaction between fans of games. The service was integrated with every Wii U game, and eventually every ...