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[[Category:Final Fantasy user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Final Fantasy user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Hero System Bestiary cover. Hero System Bestiary is a compilation of creatures designed for use with Hero System role-playing game rules. [1] It is presented in the form of a bestiary and was published in 2002 for the 5th edition of the Hero System. The cover is made of thick paper and illustrated in color, while the interior consists of 239 ...
[[Category:Final Fantasy templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Final Fantasy templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The Hero System Bestiary is a supplement published by Hero Games in 1986 to provide a variety of creatures for superhero, espionage and fantasy role-playing games that use the Hero System rules. As new editions of the Hero System rules were published, new editions of the Bestiary were also published.
A Square Enix conference report stated that Final Fantasy XII sold more than 2.38 million copies in Japan in the two weeks since its March 16, 2006, release. [140] In North America, Final Fantasy XII shipped approximately 1.5 million copies in its first week. [141] It was the fourth best-selling PlayStation 2 game of 2006 worldwide. [142]
This template, {{Final Fantasy series}}, is to be placed on articles related to the Final Fantasy franchise. This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible.
Final Fantasy characters; Final Fantasy IV; Cecil; Rydia; Final Fantasy V; Faris; Exdeath; Final Fantasy VI; Terra; Celes; Cyan; Edgar and Sabin; Gau; Leo; Locke ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.