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In either case the simulator is decelerated to prevent damage to the motion system. Large false cues are often associated with this deceleration. Return to Neutral: This false cue is attributed to the overshoot of the high-pass filters to step-type inputs. This type of response only occurs if second- or third-order high-pass filters are used. G ...
A gaming chair is a type of chair marketed towards gamers. [ 1 ] [ 2 ] They differ from most office chairs in having high backrest designed to support the upper back and shoulders. [ 3 ] Like many office chairs, they are customizable: the armrests, back, lumbar support and headrest can all be adjusted for comfort and efficiency. [ 3 ]
Whether you command a PC battle station or have a comfy console nook, Walmart has the right gaming chair for you — save up to $100. Play hard in 2022: The best gaming chairs on sale at Walmart ...
See damage per minute. DPS See damage per second. draft A game mode associated with collectible card games including digital variants. A draft mode enables a player to create a deck of cards in such games by selecting one card of a number of randomly selected cards at a time.
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games , this typically takes the form of hit points ( HP ), a numerical attribute representing the health of a character or object.
The equation of motion of the element nodes is obtained by integrating the stress field over each element and relating this, via Newton's second law, to the node accelerations. Pixelux (developers of the Digital Molecular Matter system) use a finite-element-based approach for their soft bodies, using a tetrahedral mesh and converting the stress ...
Glossary of video game terms#Damage per second To a list entry : This is a redirect to a list in which the subject is an entry. For redirects from a topic to a related list and not to an entry on that list, use {{ R from list topic }} instead .
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]