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Snake.io released a webcomic “Snake.io: The Comic” inspired by the popular battle royale game. It was released on March 2, 2024 and can be accessed on Snake.io’s website. The comic explores the vibrant universe of Snaketopia, while following the journey of Glow. As of August 2024, the webcomic has 6 chapters available.
This category is for snake game variants, both single and multi-player. Pages in category "Snake video games" The following 30 pages are in this category, out of 30 total.
Slither.io was the second .io game to be released, which is a free for all multiplayer game that is in the Snake genre. The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44]
Agar.io's rapid rise inspired the similar, snake-themed Slither.io and later an entire genre of simple multiplayer browser games called ".io games", many of which were shooters. [2] Valadares released a shooter ".io game" called Diep.io in mid-2016, [5] and Miniclip soon released a mobile version for iOS and Android. [6]
Snake Pass is a puzzle-platform game developed and published by Sumo Digital for Nintendo Switch, PlayStation 4, Windows, and Xbox One. Players play as a snake traversing floating islands in themed levels. Despite being a platform game, the player cannot jump and has to move similar to a real snake. The game was released in North America ...
The 1982 Tron arcade video game, based on the film, includes snake gameplay for the single-player Light Cycles segment, and some later snake games borrow the theme. After a version simply called Snake was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games.
Blockade is the progenitor of the snake video game genre which features hundreds of games, including multiple arcade clones of Blockcade, the Atari Video Computer System's Surround (1977), the 1982 single-player home computer game Snake Byte, and Snake (1998) for Nokia's mobile phones.
Up to four players can play in a multiplayer game using four N-Gage devices and bluetooth as the carrier. Nokia maintained a worldwide leaderboard of scores, once accessible through the N-Gage Arena service. Any N-Gage with a valid data plan could upload the high score from within the game. N-Gage Arena was closed in 2010.