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osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...
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The game features the original characters from Osu! Tatakae! Ouendan, as well as a new rival cheer group that the player both encounters and plays as. The game was released on May 17, 2007. [7] It has 4-player wireless play, as well as several other new features, most of which were first implemented in Elite Beat Agents. [8] osu!, an indie game ...
Osu! Tatakae! Ouendan, a series of three rhythm video games for the Nintendo DS console released from 2005 to 2007 Osu! Tatakae! Ouendan, a 2005 rhythm game for the Nintendo DS; Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2, the game's 2007 sequel; osu!, a rhythm game first released in 2007 which was inspired by Osu! Tatakae!
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Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.
Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.
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