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  2. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    It is a 5% rated problem, indicating it is one of the easiest on the site. The initial approach a beginner can come up with is a bruteforce attempt. Given the upper bound of 1000 in this case, a bruteforce is easily achievable for most current home computers. A Python code that solves it is presented below.

  3. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    Parsons problems are a form of an objective assessment in which respondents are asked to choose from a selection of code fragments, some subset of which comprise the problem solution. The Parsons problem format is used in the learning and teaching of computer programming .

  4. Dutch national flag problem - Wikipedia

    en.wikipedia.org/wiki/Dutch_national_flag_problem

    The Dutch national flag problem [1] is a computational problem proposed by Edsger Dijkstra. [2] The flag of the Netherlands consists of three colors: red, white, and blue. Given balls of these three colors arranged randomly in a line (it does not matter how many balls there are), the task is to arrange them such that all balls of the same color ...

  5. 3Blue1Brown - Wikipedia

    en.wikipedia.org/wiki/3Blue1Brown

    3Blue1Brown started as a personal programming project in early 2015. In an episode of the podcast Showmakers, Sanderson explained that he wanted to practice his coding skills and decided to make a graphics library in Python, which eventually became the open-source project Manim (Mathematical Animation Engine). [17]

  6. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  7. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    This is in contrast with the usual practice, where unit tests are only written after code. 2. Write a test for an item on the list Write an automated test that would pass if the variant in the new behavior is met. 3. Run all tests. The new test should fail – for expected reasons This shows that new code is actually needed for the desired feature.

  8. Bin packing problem - Wikipedia

    en.wikipedia.org/wiki/Bin_packing_problem

    In the online version of the bin packing problem, the items arrive one after another and the (irreversible) decision where to place an item has to be made before knowing the next item or even if there will be another one. A diverse set of offline and online heuristics for bin-packing have been studied by David S. Johnson on his Ph.D. thesis. [11]

  9. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: The problem instance has a number of agents and a number of tasks. Any agent can be assigned to perform any task, incurring some cost that may vary depending on the agent-task assignment.