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  2. First-person narrative - Wikipedia

    en.wikipedia.org/wiki/First-person_narrative

    First-person narrators can also be multiple, as in Ryƫnosuke Akutagawa's In a Grove (the source for the movie Rashomon) and Faulkner's novel The Sound and the Fury. Each of these sources provides different accounts of the same event, from the point of view of various first-person narrators.

  3. Narration - Wikipedia

    en.wikipedia.org/wiki/Narration

    A first-person point of view reveals the story through an openly self-referential and participating narrator. First person creates a close relationship between the narrator and reader, by referring to the viewpoint character with first person pronouns like I and me (as well as we and us, whenever the narrator is part of a larger group). [10]

  4. Grammatical person - Wikipedia

    en.wikipedia.org/wiki/Grammatical_person

    In linguistics, grammatical person is the grammatical distinction between deictic references to participant(s) in an event; typically, the distinction is between the speaker (first person), the addressee (second person), and others (third person).

  5. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    The action film Hardcore Henry (2015) consists entirely of POV shots, presenting events from the perspective of the title character, in the style of a first-person shooter video game. Nearly the entire film Maniac is shot from the murderer's point of view, with his face being shown only in reflections and occasionally in the third person.

  6. Free indirect speech - Wikipedia

    en.wikipedia.org/wiki/Free_indirect_speech

    Free indirect discourse can be described as a "technique of presenting a character's voice partly mediated by the voice of the author". In the words of the French narrative theorist Gérard Genette, "the narrator takes on the speech of the character, or, if one prefers, the character speaks through the voice of the narrator, and the two instances then are merged". [1]

  7. Focalisation - Wikipedia

    en.wikipedia.org/wiki/Focalisation

    In narratology, focalisation is the perspective through which a narrative is presented, as opposed to an omniscient narrator. [1] Coined by French narrative theorist Gérard Genette, his definition distinguishes between internal focalisation (first-person) and external focalisation (third-person, fixed on the actions of and environments around a character), with zero focalisation representing ...

  8. Three-act structure - Wikipedia

    en.wikipedia.org/wiki/Three-act_structure

    The first act is usually used for exposition, to establish the main characters, their relationships, and the world they live in.Later in the first act, a dynamic, on-screen incident occurs, known as the inciting incident, or catalyst, that confronts the main character (the protagonist), and whose attempts to deal with this incident lead to a second and more dramatic situation, known as the ...

  9. Third person - Wikipedia

    en.wikipedia.org/wiki/Third_person

    Third-person view, a point of view in video games where the camera is positioned above the player character or characters; Third-person (video games), a graphical perspective used in video games Third-person shooter, a genre of 3D shooters with a third-person point of view; The Third Person, a graphic novel by Emma Grove; Third Person (band), a ...