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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  3. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  4. Fourier–Motzkin elimination - Wikipedia

    en.wikipedia.org/wiki/Fourier–Motzkin_elimination

    Since all the inequalities are in the same form (all less-than or all greater-than), we can examine the coefficient signs for each variable. Eliminating x would yield 2*2 = 4 inequalities on the remaining variables, and so would eliminating y. Eliminating z would yield only 3*1 = 3 inequalities so we use that instead.

  5. QM-AM-GM-HM inequalities - Wikipedia

    en.wikipedia.org/wiki/QM-AM-GM-HM_Inequalities

    In mathematics, the QM-AM-GM-HM inequalities, also known as the mean inequality chain, state the relationship between the harmonic mean, geometric mean, arithmetic mean, and quadratic mean (also known as root mean square). Suppose that ,, …, are positive real numbers. Then

  6. Inequality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Inequality_(mathematics)

    The feasible regions of linear programming are defined by a set of inequalities. In mathematics, an inequality is a relation which makes a non-equal comparison between two numbers or other mathematical expressions. [1] It is used most often to compare two numbers on the number line by their size.

  7. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The step size is =. The same illustration for = The midpoint method converges faster than the Euler method, as .. Numerical methods for ordinary differential equations are methods used to find numerical approximations to the solutions of ordinary differential equations (ODEs).

  8. Young's inequality for products - Wikipedia

    en.wikipedia.org/wiki/Young's_inequality_for...

    Proof [2]. Since + =, =. A graph = on the -plane is thus also a graph =. From sketching a visual representation of the integrals of the area between this curve and the axes, and the area in the rectangle bounded by the lines =, =, =, =, and the fact that is always increasing for increasing and vice versa, we can see that upper bounds the area of the rectangle below the curve (with equality ...

  9. Jensen's inequality - Wikipedia

    en.wikipedia.org/wiki/Jensen's_inequality

    Jensen's inequality generalizes the statement that a secant line of a convex function lies above its graph. Visualizing convexity and Jensen's inequality In mathematics , Jensen's inequality , named after the Danish mathematician Johan Jensen , relates the value of a convex function of an integral to the integral of the convex function.