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The Quest 2 had faced criticism over the mandate that users must log in with a Facebook account in order to use the Quest 2 and any future Oculus products, including the amount of user data that could be collected by the company via virtual reality hardware and interactions, such as the user's surroundings, motions and actions, and biometrics.
A successor model, the Oculus Quest 2, was announced on September 16, 2020. It was released on October 13 starting at $299 for the 64GB version and $399 for the 128 GB version. [ 15 ] Software support for the first-generation Quest began to be phased out in 2023, with support for certain social features ending in March 2023, and updates limited ...
DisplayPort 1.2 USB 3.0 561 g [102] Discontinued $399 (at release) [104] No Yes Yes No Yes No Yes No Second Generation Oculus Touch Controllers Yes HTC Vive Cosmos [105] [106] 2019-10-03 Inside-out markerless LCD N/A 1440x1700 13.09 72:85 90 Hz 110º In-line audio speakers USB-C 3.0, DisplayPort 1.2, proprietary connection for mods 702 g
The Quest 3's design is an evolution of that of the Quest 2, combined with elements of the Meta Quest Pro.It uses a pair of LCD displays with a per-eye resolution of 2064×2208p, which is a roughly +30% increase over the 1832×1920p resolution of the Quest 2.
Meta stated that the displays supported a wider color gamut than the Quest 2, and had improved contrast via "local dimming". [15] [16] The Quest Pro's battery is built into the back of its head strap for better weight distribution; Meta rated it as lasting 1 to 2 hours on a single charge. [15] [12]
[2] The PSVR headset for the PlayStation 4 video game console, released in 2016. The Sega VR was announced in 1991 and seen in early 1993 at the Winter CES. It was never released for consoles, [3] but was utilized for the Sega VR-1 motion simulator arcade attraction in 1994. [4] [5] Another early VR headset, the Forte VFX1, was announced at CES ...