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When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [23] GTA V modders had difficulties creating mods until completely new tools were made.
If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...
It is the highest-rated PlayStation 4 and Xbox One game on Metacritic alongside Rockstar's Red Dead Redemption 2, [142] [143] and the second-highest rated PC game alongside several others. [ 144 ] Game Informer considered the addition of first-person "another significant breakthrough for the series" in the vein of Grand Theft Auto III 's shift ...
Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly. [2] Later titles were developed under the oversight of brothers Dan and Sam Houser , Leslie Benzies and Aaron Garbut.
PlayStation 3: December 1, 2015 [55] Midnight Club 3: DUB Edition: PlayStation 2: April 12, 2005: Rockstar San Diego [56] Xbox: PlayStation Portable: June 26, 2005: Rockstar Leeds [57] The Warriors: PlayStation 2: October 17, 2005: Rockstar Toronto [58] Xbox: PlayStation Portable: February 12, 2007: Rockstar Leeds [59] Grand Theft Auto: Liberty ...
[2] [3] The following year, Angel Studios developed Midtown Madness 2 (2000), the first title to use the new Angel Game Engine (AGE). [4] In 2002, Angel Studios was sold to Take-Two Interactive, moved under Rockstar Games, and rebranded Rockstar San Diego. This sale also included AGE, later renamed the Rockstar Advanced Game Engine (RAGE). [5]
The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...
The mobile release saw Netflix's monthly game downloads increase almost threefold, becoming its "most successful launch to date" with over 18 million downloads: 2.4 million for Grand Theft Auto III, [f] 4.1 million for Vice City, [g] and 11.6 million for San Andreas.