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  2. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In Java, a method signature is composed of a name and the number, type, and order of its parameters. Return types and thrown exceptions are not considered to be a part of the method signature, nor are the names of parameters; they are ignored by the compiler for checking method uniqueness.

  3. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).

  4. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    While a variable or function may be declared many times, it is typically defined once (in C++, this is known as the One Definition Rule or ODR). Dynamic languages such as JavaScript or Python generally allow functions to be redefined, that is, re-bound; a function is a variable much like any other, with a name and a value (the definition).

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    A function definition starts with the name of the type of value that it returns or void to indicate that it does not return a value. This is followed by the function name, formal arguments in parentheses, and body lines in braces. In C++, a function declared in a class (as non-static) is called a member function or method.

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Function names are mangled by default in Rust. However, this can be disabled by the #[no_mangle] function attribute. This attribute can be used to export functions to C, C++, or Objective-C. [9] Further, along with the #[start] function attribute or the #[no_main] crate attribute, it allows the user to define a C-style entry point for the ...

  7. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    Function prototypes include the function signature, the name of the function, return type and access specifier. In this case the name of the function is "Sum". The function signature defines the number of parameters and their types. The return type is "void". This means that the function is not going to return any value.

  8. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  9. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue, it is the compiler's responsibility to remember the definition of accessor until it sees myValue's declaration.

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