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  2. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  3. Let's Play - Wikipedia

    en.wikipedia.org/wiki/Let's_Play

    An October 2017 report from SuperData Researched estimated that between Let's Play videos and live streaming content of game video content, there were more people watching such videos than compared to all subscribers of HBO, Netflix, ESPN, and Hulu combined, with over 517 million YouTube users and 185 million Twitch users. [32]

  4. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [ 13 ] [ 14 ] [ 15 ] As of February 2020, [update] it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent ...

  5. Mixer (service) - Wikipedia

    en.wikipedia.org/wiki/Mixer_(service)

    Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam, under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.

  6. Yogscast - Wikipedia

    en.wikipedia.org/wiki/Yogscast

    Yogscast Limited, [1] also known as The Yogscast, is a British entertainment company based in Bristol that primarily produces video gaming-related videos on YouTube and Twitch, and also operates the Yogscast multi-channel network for affiliated content creators.

  7. CaptainSparklez - Wikipedia

    en.wikipedia.org/wiki/CaptainSparklez

    The platform's gaming content was later migrated to Twitch, where he continued streaming. Maron started doing YouTube full-time in December after it became possible to monetize his videos. [ 2 ] He developed a fanbase partly from his then daily Let's Plays, [ 8 ] and, in April 2012, his channel reached one million subscribers. [ 9 ]