Search results
Results From The WOW.Com Content Network
Split/Second: Velocity (released in North America as Split/Second) is a racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Windows, PlayStation 3 and Xbox 360. The game was released in May 2010 and was later released for OnLive in June 2011. [3]
All the stock cars in the game have the capability to go up to 200 miles per hour (approximately 322 kilometers per hour). The object of the game is to get as close to first place as possible. This game uses Dr. Jerry Punch [4] and an interactive pit crew to simulate the feeling of racing during the 1993 Winston Cup season. Like most racing ...
Stock Car is an overhead-view racing video game written by A. W. Halse and published in the UK by Micro Power. [ 1 ] [ 2 ] It was released in 1984 for the BBC Micro , Acorn Electron , and Commodore 64 computers.
It claims to be the first American-developed game for the Super Nintendo Entertainment System. [2] A spiritual successor, Rock n' Roll Racing , was released in 1993. In celebration of the company's 30th anniversary, RPM Racing was re-released for Microsoft Windows , Nintendo Switch , PlayStation 4 and Xbox One as part of the Blizzard Arcade ...
Test Drive is a racing video game developed by Distinctive Software and published by Accolade, released in 1987 for the Amiga, Atari ST, Commodore 64, and MS-DOS, in 1988 for the Apple II, and ported for the PC-98 in 1989. It is the first game in the Test Drive series.
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
The first game in the series was released in 1990 8-bit and 16-bit computer systems, the Amiga and Atari ST versions. The game allowed the player to race a Lotus Esprit Turbo SE car through several (32 in the Amiga version) circuit race tracks of varying scenery. Two player simultaneous play (with split screen) was also provided, and a choice ...
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.