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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    On CRTs, there was often a difference between the aspect ratio of the computer resolution and the aspect ratio of the display causing non-square pixels (e.g. 320 × 200 or 1280 × 1024 on a 4:3 display). The 4:3 aspect ratio was common in older television cathode ray tube (CRT) displays, which were not easily adaptable to a wider aspect ratio.

  3. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Does not normally occur due to a high refresh rate higher than FPS [25] Does not normally occur at 100% brightness level. At levels below 100% flicker often occurs with frequencies between 60 and 255 Hz, since often pulse-width modulation is used to dim OLED screens. [26] [27] Risk of image persistence or burn-in: High [28] Low [28] High [28 ...

  4. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    For instance, one of the early supported modes was 800×600 in 16 colours at a slightly lower 56 Hz refresh rate, leading to 800×600 sometimes being referred to as "SVGA resolution" today. Over the course of the early-to-mid-1990s, "SVGA" became a quasi-standard term in PC games, typically referring to a 640×480 resolution using 256 colours ...

  5. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    Although 3840 × 2160 is both a 4K resolution and a 2160p resolution, these terms cannot always be used interchangeably since not all 4K resolutions are 2160 pixels tall, and not all 2160p resolutions are ≈4000 pixels wide. However, some companies have begun using the term "4K" to describe devices with support for a 2160p resolution, even if ...

  6. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    However, the lower refresh rate of 50 Hz introduces more flicker, so sets that use digital technology to double the refresh rate to 100 Hz are now very popular. (see Broadcast television systems ) Another difference between 50 Hz and 60 Hz standards is the way motion pictures (film sources as opposed to video camera sources) are transferred or ...

  7. Ultra-high-definition television - Wikipedia

    en.wikipedia.org/wiki/Ultra-high-definition...

    On June 26, 2013, Sharp announced the LC-70UD1U, which is a 70 in (180 cm) 4K Ultra HD TV. [134] [135] The LC-70UD1U is the world's first TV with THX 4K certification. [134] [135] On July 2, 2013, Jimmy Kimmel Live! recorded in 4K Ultra HD a performance by musical guest Karmin, and the video clip was used as demonstration material at Sony ...

  8. List of Xbox One X enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_X...

    To view 4K games at their native resolution, the user's TV must be 4K-capable. HDR (High dynamic range) (declaration) – Visual dynamic range refers to the difference between the darkest and brightest information a game can show. As suggested by the term HDR some games offer darker darks and brighter brights than others, depending on the ...

  9. High-definition television - Wikipedia

    en.wikipedia.org/wiki/High-definition_television

    For the commercial naming of a product, the frame rate is often dropped and is implied from context (e.g., a 1080i television set). A frame rate can also be specified without a resolution. For example, 24p means 24 progressive scan frames per second, and 50i means 25 interlaced frames per second. [51] There is no single standard for HDTV color ...

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