Search results
Results From The WOW.Com Content Network
Humans vs. Zombies is a survival game of tag, where "human" players fight off increasingly large numbers of "zombies"; if a human is "turned" (i.e. tagged), then that player becomes a zombie in turn. [2]
Urban Dead is a free-to-play HTML/text-based massively multiplayer online role-playing game created by British developer Kevan Davis. Set in a quarantined region of the fictional city of Malton, it deals with the aftermath of a zombie outbreak.
Idle scan on an open port. An idle scan is a TCP port scan method for determining what services are open on a target computer [1] without leaving traces pointing back at oneself.
Name Year Platform(s) 7 Days to Die: 2013: Linux, macOS, Windows, PlayStation 4: An open-world, voxel-based, role-playing survival RPG set in the aftermath of a third world war. The player controls a survivor trapped in Arizona in the year 2034, where zombies run rampant after an unknown virus infects the remaining surviving populati
Zombie Panic! Source is a cooperative survival-horror Half-Life 2 first-person shooter modification. It is the sequel to the Half-Life mod Zombie Panic. Set in the middle of a zombie apocalypse, players start as a small group of survivors attempting to stay alive. Each map will have its own objectives to complete and win the round or survive by ...
Left 4 Dead 2 is a 2009 first-person shooter video game developed and published by Valve.The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.
The Nazi Zombies mode in World at War. The modes mobile adaptation; The mode in Black Ops. The modes mobile adaptation; The mode in Black Ops II; The mode in Black Ops III; The mode in Black Ops 4; The mode in Black Ops: Cold War; The mode in Black Ops 6; The modes developed by other studios: The Zombies-esque Extinction mode in Ghosts; The Exo ...
[5] [13] Zombies went on to sell 200,000 copies by March 2010 and jumped to 308,000 in sales by August 2010 [14] making Silva roughly $215,000 after Microsoft's 30 percent revenue fee. [13] The game became a favorite with critics, and was noted for its quirky sense of humor and theme song. [5] IGN ranked it the best independent game of 2009. [15]