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Dead Rising was released on August 8, 2006, [1] [2] originally for the Xbox 360. The game became a critical and commercial success, leading it to being introduced as part of the Xbox 360 "Platinum Hits" lineup and spawning three sequels – Dead Rising 2 in September 2010, Dead Rising 3 in November 2013, and Dead Rising 4 in December 2016
Voiced by Terence J. Rotolo (Dead Rising, Dead Rising 2: Case West, Dead Rising 2: Off the Record, Ultimate Marvel vs. Capcom 3, Marvel vs. Capcom: Infinite), Ty Olsson (Dead Rising 4), Peter von Gomm (Tatsunoko vs. Capcom: Ultimate All-Stars), Rikiya Koyama (Ultimate Marvel vs. Capcom 3, Project X Zone), Scott McNeil (Puzzle Fighter), and portrayed by Rob Riggle (Dead Rising: Watchtower).
Dead Rising 2: Case Zero focused purely on a 12-hour story, meant to introduce audiences to Chuck Greene and the new cast of Fortune City before the events of the second game.
Dead Rising 2: Case Zero is the prequel for Dead Rising 2, and is set shortly after Chuck and Katey escape from the Las Vegas zombie outbreak. The player must deal with a minor outbreak in the town of Still Creek, and move on before the military arrives and kills any infected (including non-zombies like Katey).
Terence J. Rotolo (Dead Rising, Dead Rising 2, Off the Record, Marvel vs. Capcom series, Dead Rising 3 (Super Ultra Arcade Remix Hyper Edition EX plus only)) [1] Peter von Gomm (Tatsunoko vs. Capcom: Ultimate All-Stars) [1] Ty Olsson (Dead Rising 4) Scott McNeil (Puzzle Fighter) Jas Patrick (Dead Rising Deluxe Remaster)
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Dead Rising 4 is a 2016 action-adventure game developed by Capcom Vancouver and published by Microsoft Studios. The game was released for Windows and Xbox One on December 6, 2016. [2] [3] It is the sequel to Dead Rising 3 and the fourth installment in the Dead Rising series.
Dead Rising 3 is set in a vast, open world environment which is much larger than the worlds of Dead Rising and Dead Rising 2 combined. [5] [6] The game can render three times as many zombies on-screen at once as its predecessor. [7] Players can save their progress anywhere, as opposed to limiting saves to toilets. [8]