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Stay informed about advancements in space exploration, AI developments, and other cutting-edge topics within the realm of science and technology. Science & Tech Articles & News - AOL.com Skip to ...
NU-ACCESS is a novel model in the U.S., moving beyond the traditional confines of museum-based scientific research and creating a centralized hub for collaborative art studies. In 2013, the center’s impact and reach were further solidified with a $2.5 million grant from the Andrew W. Mellon Foundation. [ 7 ]
A-Z Animals Articles 2 days ago 5 Deep Sea Creatures That Seem Straight From Science Fiction. Very few people make it to the deepest depths of the oceans, which is why new discoveries are ...
Earlier this week, Laura Helmuth resigned as editor in chief of Scientific American, the oldest continuously published magazine in the United States."I've decided to leave Scientific American ...
Each issue also features articles that are of general interest to the scientific community, namely business, funding, scientific ethics, and research breakthroughs. There are also sections on books, arts, and short science fiction stories. The main research published in Nature consists mostly of papers (articles or letters) in lightly edited ...
Science News (SN) is an American bi-weekly magazine devoted to articles about new scientific and technical developments, typically gleaned from recent scientific and technical journals. The periodical has been described as having a scope across "all sciences" and as having "up to date" coverage.
Hybrid art is a contemporary art movement in which artists work with frontier areas of science and emerging technologies. Artists work with fields such as biology, robotics, physical sciences, experimental interface technologies (such as speech, gesture, face recognition ), artificial intelligence, and information visualization.
The Global Science Opera (GSO) is a creative education initiative that combines science, art, technology, and education in a global network of scientists, art and education institutions and projects. Using digital interaction, schools, universities and art and institutions from over 30 participating countries perform and live-stream Global ...