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  2. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    This is a list of well-known data structures. For a wider list of terms, see list of terms relating to algorithms and data structures. For a comparison of running times for a subset of this list see comparison of data structures.

  3. Union type - Wikipedia

    en.wikipedia.org/wiki/Union_type

    For example, it is possible to have the standard C++ string as a member of a union. The primary use of a union is allowing access to a common location by different data types, for example hardware input/output access, bitfield and word sharing, or type punning. Unions can also provide low-level polymorphism. However, there is no checking of ...

  4. List (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/List_(abstract_data_type)

    Although Lua stores lists that have numerical indices as arrays internally, they still appear as dictionaries. [4] In Lisp, lists are the fundamental data type and can represent both program code and data. In most dialects, the list of the first three prime numbers could be written as (list 2 3 5).

  5. Tagged union - Wikipedia

    en.wikipedia.org/wiki/Tagged_union

    The primary advantage of a tagged union over an untagged union is that all accesses are safe, and the compiler can even check that all cases are handled. Untagged unions depend on program logic to correctly identify the currently active field, which may result in strange behavior and hard-to-find bugs if that logic fails.

  6. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  7. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

  8. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL. Source is available on Github. EASTL, developed by Paul Pedriana at Electronic Arts and published as part of EA Open Source.

  9. Association list - Wikipedia

    en.wikipedia.org/wiki/Association_list

    The disadvantage of association lists is that the time to search is O(), where n is the length of the list. [3] For large lists, this may be much slower than the times that can be obtained by representing an associative array as a binary search tree or as a hash table.