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VisualWorks (formerly ObjectWorks, afterward Cincom Smalltalk) is a cross-platform implementation of the Smalltalk language. It is implemented as a development system based on images, which are dynamic collections of software objects, each contained in a system image.
The following are distributed under free software licences: CC PDF Converter (discontinued) – A Ghostscript-based virtual printer. clawPDF – An open source virtual PDF/OCR/Image Printer with network sharing and ARM64 support. [1] cups-pdf – An open source Ghostscript-based virtual printer that can be shared with Windows users over the LAN ...
Painter and Photoshop have many similarities, such as layered editing. The two products have developed as contemporaries, introducing innovations that are now considered standard in bitmap image editing software. For example, "Floaters" were released with Painter 2.5, around the time that Photoshop released "composite elements".
Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.
Modeling, virtual reality, real-time modeling, video game creation, computer aided design Proprietary: Rhinoceros 3D: 2020-12-08 v 7 McNeel Windows, macOS: Modeling, computer aided design, scripting with Grasshopper, many plug-in for simulation, CAM, BIM, rendering, and more Proprietary: Salome: 2020-12-01 v 9.6 Open Cascade EDF CEA: Windows ...
CorelDRAW is a vector graphics editor developed and marketed by Alludo (formerly Corel Corporation). It is also the name of the Corel graphics suite, which includes the bitmap-image editor Corel Photo-Paint as well as other graphics-related programs (see below).
Corel Painter Essentials is a hobbyist version of Corel's Painter line of software. Painter Essentials is used by art and photography hobbyists, [3] while Corel Painter X is used by commercial designers, entertainment artists, professional photographers and fine artists. [4]
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.