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  2. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  3. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2] Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library ...

  4. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos3d works as an extension on cocos2d-iPhone, written in Objective-C. Bill Hollings at Brenwill Workshop Ltd is leading this branch. Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It was launched in November 2019 as a fork of Cocos2d-x v4.0.

  5. Template:Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_graphics

    Full motion video based game; Graphic adventure game; Isometric video game graphics; Side-scrolling video game; Stereoscopic video game; Text-based game; Third-person view; Tile-based video game; Top-down perspective; Vector game

  6. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  7. Category:Video game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_templates

    [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  8. Template:Video game titles/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_titles/doc

    The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.

  9. Divekick - Wikipedia

    en.wikipedia.org/wiki/Divekick

    Divekick is a 2D competitive fighting game originally developed by One True Game Studios, an independent collective of competitive gamers. A demo of the game was showcased at several competitive events, and after a positive reaction, the group created a Kickstarter campaign to fund the creation of a full version for release on Microsoft Windows. [1]