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  2. Gambler's ruin - Wikipedia

    en.wikipedia.org/wiki/Gambler's_ruin

    In statistics, gambler's ruin is the fact that a gambler playing a game with negative expected value will eventually go bankrupt, regardless of their betting system.. The concept was initially stated: A persistent gambler who raises his bet to a fixed fraction of the gambler's bankroll after a win, but does not reduce it after a loss, will eventually and inevitably go broke, even if each bet ...

  3. Optional stopping theorem - Wikipedia

    en.wikipedia.org/wiki/Optional_stopping_theorem

    Then the gambler's fortune over time is a martingale, and the time τ at which he decides to quit (or goes broke and is forced to quit) is a stopping time. So the theorem says that E[X τ] = E[X 0]. In other words, the gambler leaves with the same amount of money on average as when he started. (The same result holds if the gambler, instead of ...

  4. St. Petersburg paradox - Wikipedia

    en.wikipedia.org/wiki/St._Petersburg_paradox

    This formula gives an implicit relationship between the gambler's wealth and how much he should be willing to pay (specifically, any c that gives a positive change in expected utility). For example, with natural log utility, a millionaire ($1,000,000) should be willing to pay up to $20.88, a person with $1,000 should pay up to $10.95, a person ...

  5. Martingale (probability theory) - Wikipedia

    en.wikipedia.org/wiki/Martingale_(probability...

    If p is less than 1/2, the gambler loses money on average, and the gambler's fortune over time is a supermartingale. If p is greater than 1/2, the gambler wins money on average, and the gambler's fortune over time is a submartingale. A convex function of a martingale is a submartingale, by Jensen's inequality.

  6. Stopped process - Wikipedia

    en.wikipedia.org/wiki/Stopped_process

    Then X is really the stopped process Y T, since the gambler's account remains in the same state after leaving the game as it was in at the moment that the gambler left the game. Stopping at a random time: suppose that the gambler has no other sources of revenue, and that the casino will not extend its customers credit. The gambler resolves to ...

  7. Why 'Ruined Orgasms' Can Feel Surprisingly Good - AOL

    www.aol.com/why-ruined-orgasms-feel-surprisingly...

    If your partner is the one getting you off, they can ruin your orgasm by stopping stimulation, slowing down, or changing the type of stimulation they’re providing when you’re almost over the edge.

  8. First-hitting-time model - Wikipedia

    en.wikipedia.org/wiki/First-hitting-time_model

    A common example of a first-hitting-time model is a ruin problem, such as Gambler's ruin. In this example, an entity (often described as a gambler or an insurance company) has an amount of money which varies randomly with time, possibly with some drift. The model considers the event that the amount of money reaches 0, representing bankruptcy.

  9. 32 Ways You’re Ruining Your Home and Don't Even Know It - AOL

    www.aol.com/finance/32-ways-ruining-home-dont...

    Unabated moisture is one of the biggest causes of damage in any home, so regular checks for mildew, mold, leaks, puddles, drips, and the like — in obvious and not-so-obvious places — are well ...