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  2. Jeff Kaplan - Wikipedia

    en.wikipedia.org/wiki/Jeff_Kaplan

    Later, after World of Warcraft was announced, Pardo suggested that Kaplan apply for a recently-posted job for a WoW quest designer there; Kaplan realized that the job description was tailor-made for his background, and that his previous visit to Blizzard had been an informal job interview. [2] Kaplan applied and was hired into Blizzard by May ...

  3. World of WarCrafts: A WoW-inspired grab bag of creativity - AOL

    www.aol.com/news/2010-02-08-world-of-warcrafts-a...

    World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself; contact our tips line ...

  4. Samwise Didier - Wikipedia

    en.wikipedia.org/wiki/Samwise_Didier

    Sam "Samwise" Didier (born 1971) is an American artist. He served as senior art director at Blizzard Entertainment, having been with the company since 1991. [1] As the art director for the flagship games of the Warcraft, StarCraft, and Diablo franchises, the producer of several games, and an artistic contributor to almost every game released under the name Blizzard Entertainment, Didier has ...

  5. World of Warcraft - Wikipedia

    en.wikipedia.org/wiki/World_of_Warcraft

    World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]

  6. Chris Metzen - Wikipedia

    en.wikipedia.org/wiki/Chris_Metzen

    Metzen began his career in design after applying to Blizzard Entertainment, then known as Chaos Studios, on the recommendation of a friend who had seen his work.He was quickly recruited by the company, although Metzen states that at the time he did not really know what Blizzard Entertainment dealt with, assuming it was a graphic design studio rather than a video game developer.

  7. After Dark (software) - Wikipedia

    en.wikipedia.org/wiki/After_Dark_(software)

    After Dark is a series of computer screensaver software introduced by Berkeley Systems in 1989 for the Apple Macintosh, and in 1991 for Microsoft Windows. [3] [4]Following the original, additional editions included More After Dark, Before Dark, and editions themed around licensed properties such as Star Trek, The Simpsons, Looney Tunes, Marvel, and Disney characters.

  8. 3D Maze - Wikipedia

    en.wikipedia.org/wiki/3D_Maze

    Cornell University's Maze in a Box, a project to create 3D graphics using the Atmel Mega32 microcontroller, used the 3D Maze screensaver as inspiration. [2] In 2017, independent video game developer Cahoots Malone made Screensaver Subterfuge, a video game based on the screensaver created using assets from the original ssmaze.scr file.

  9. Michael Morhaime - Wikipedia

    en.wikipedia.org/wiki/Michael_Morhaime

    In 2012, Morhaime made a cameo appearance on The Guild, a web series about the lives of a gamers' online experiences with an MMORPG that draws references to World of Warcraft. He is known for his work with the gaming community, but also worked on the 2016 film Warcraft: The Beginning.