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  2. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    I will use Blender as artist, since Blender and its community are part of my life."; and "I realized that the lab community size is not enough to support a so expensive project". [ 13 ] In December 2018, a new repository, based on Bastioni's last version (1.6.1a), aiming at Blender 2.80 compatibility, was opened on GitHub with the project name ...

  3. Forced perspective - Wikipedia

    en.wikipedia.org/wiki/Forced_perspective

    In the game, the alien character used as Junior is the same height as other characters. The short-lived 2013 Internet meme "baby mugging" used forced perspective to make babies look like they were inside items like mugs and teacups. [9] [10]

  4. Perceived visual angle - Wikipedia

    en.wikipedia.org/wiki/Perceived_visual_angle

    The Murray, et al. (2006) observers viewed a flat picture with two disks that subtended the same visual angle θ and formed retinal images of the same size (R), but the perceived angular size, θ′, for one disk was larger than θ′ for the other (say, 17% larger) due to differences in their background patterns. And, in cortical Area V1, the ...

  5. Vertical–horizontal illusion - Wikipedia

    en.wikipedia.org/wiki/Vertical–horizontal_illusion

    There are several different configurations of the vertical–horizontal illusion. The three configurations which seem to produce the highest illusion magnitude are the L configuration, the plus (+) configuration, and the inverted-T configuration. Of these three, the inverted-T configuration produces the highest illusion magnitude.

  6. Checker shadow illusion - Wikipedia

    en.wikipedia.org/wiki/Checker_shadow_illusion

    The Cornsweet illusion creates a boundary between two identically-shaded regions with a discontinuous gradient, resulting in the opposing sides appearing to be different. The Chubb illusion evokes this effect by surrounding zones with others of different, distinct shades, with the relative brightness or darkness of the surrounded area appearing ...

  7. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    A heightmap contains one channel interpreted as a distance of displacement or "height" from the "floor" of a surface and sometimes visualized as luma of a grayscale image, with black representing minimum height and white representing maximum height. When the map is rendered, the designer can specify the amount of displacement for each unit of ...

  8. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    There are many different disciplines of 3D animation, some of which include entirely separate artforms. For example, hair simulation for computer animated characters in and of itself is a career path which involves separate workflows, [11] and different software and tools. The combination of all or some 3D computer animation disciplines is ...

  9. Form-Z - Wikipedia

    en.wikipedia.org/wiki/Form-Z

    Form·Z allows design in 3D or in 2D, using numeric or interactive graphic input through either line or smooth shaded drawings ().Modeling features include Boolean solids to generate complex composite objects; the ability to create curved surfaces from splines, including NURBS and Bézier/Coons patches; mechanical and organic forms using the previous as well as metaforms, patches, subdivisions ...