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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine.
Unity Version Control (previously known as Plastic SCM) [1] is a cross-platform commercial distributed version control tool developed by Códice Software for Microsoft Windows, Mac OS X, Linux, and other operating systems. It includes a command-line tool, native GUIs, diff and merge tool and integration with a number of IDEs
Unity is a plugin of the Compiz window manager, [3] which Canonical states is faster than Mutter, [69] the window manager for which GNOME Shell is a plugin. On 14 January 2011, Canonical also released a technical preview of a "2D" version of Unity based on Qt and written in QML. [40]
Ubuntu Unity 21.10 is a standard release, that came out on 14 October 2021. [28] This release included an updated version of the Unity user interface from version 7.5.0 to 7.5.1, incorporating updated indicators and migration of the glib-2.0 schemas to the gsettings-ubuntu-schemas. [29] [30]
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Plastic SCM (rebranded as Unity Version Control) [open, proprietary] – by Codice Software, Inc and Unity Technologies [2] [3] PVCS [proprietary, client-server] – developed by Don Kinzer at Polytron , first released in 1985; now owned by Micro Focus
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Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.