When.com Web Search

  1. Ads

    related to: all games have dominant strategies for learning and training employees

Search results

  1. Results From The WOW.Com Content Network
  2. Strategic dominance - Wikipedia

    en.wikipedia.org/wiki/Strategic_dominance

    If a strictly dominant strategy exists for one player in a game, that player will play that strategy in each of the game's Nash equilibria.If both players have a strictly dominant strategy, the game has only one unique Nash equilibrium, referred to as a "dominant strategy equilibrium".

  3. Business game - Wikipedia

    en.wikipedia.org/wiki/Business_game

    Computer-supported business simulation originated from military war games, and came into existence during the late 1950s. [3] Business simulation games, including non-computer-based board games and experiential activities, have since been used as a learning tool for teaching management (Jackson 1959) (Andlinger 1958). It is regularly in use at ...

  4. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    While Nash proved that every finite game has a Nash equilibrium, not all have pure strategy Nash equilibria. For an example of a game that does not have a Nash equilibrium in pure strategies, see Matching pennies. However, many games do have pure strategy Nash equilibria (e.g. the Coordination game, the Prisoner's dilemma, the Stag hunt ...

  5. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Games can have several features, a few of the most common are listed here. Number of players: Each person who makes a choice in a game or who receives a payoff from the outcome of those choices is a player. Strategies per player: In a game each player chooses from a set of possible actions, known as pure strategies. If the number is the same ...

  6. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    If both A and B have strictly dominant strategies, there exists a unique Nash equilibrium in which each plays their strictly dominant strategy. In games with mixed-strategy Nash equilibria, the probability of a player choosing any particular (so pure) strategy can be computed by assigning a variable to each strategy that represents a fixed ...

  7. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

  8. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    This therefore renders all related decisions meaningless. Even if a strategy does not always win, but clearly is the best, it can be called (almost) dominant. Dominant strategies damage games and should strongly be avoided when possible. [16] However, there is no objective border when a slightly better strategy becomes dominant.

  9. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    The standard representations of chicken, the prisoner's dilemma, and the stag hunt are all symmetric games. The most commonly studied asymmetric games are games where there are not identical strategy sets for both players. For instance, the ultimatum game and similarly the dictator game have different strategies for each player. It is possible ...