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HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit. By adopting such an arrangement, pilots are capable of performing all vital functions as well as flying the aircraft without having to remove their hands from the controls.
FlightGear Flight Simulator (often shortened to FlightGear or FGFS) is a free, open source multi-platform flight simulator developed by the FlightGear project since 1997. [4] David Murr started this project on April 8, 1996. This project had its first release in 1997 and continued in development.
FlightGear-a free, open-source atmospheric and orbital flight simulator with a flight dynamics engine (JSBSim) that is used in a 2015 NASA benchmark [1] to judge new simulation code to space industry standards. FreeFem++ - Free, open-source, multiphysics Finite Element Analysis (FEA) software.
The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.
A side-stick arrangement contrasts with the more conventional design where the stick is located in the centre of the cockpit between the pilot's legs, called a "centre stick". A side-stick arrangement allows HOTAS and increases ejection seat safety for the pilot as there is less interference amongst flight controls. [citation needed]
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