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  2. Pitstop II - Wikipedia

    en.wikipedia.org/wiki/Pitstop_II

    Ported to more platforms than the original, Pitstop II was released for the Commodore 64, Atari 8-bit computers, and as a self-booting disk for IBM PC compatibles. Apple II and TRS-80 Color Computer versions were released in 1985. Pitstop II adds a split-screen, simultaneous two-player game mode. Players can be in completely different places on ...

  3. Pitstop (video game) - Wikipedia

    en.wikipedia.org/wiki/Pitstop_(video_game)

    Ted Salamone of Electronic Games reviewed the Commodore 64 version and wrote, "The engine rev sounds are realistic, the pit screen unforgettable, and the action absolutely hair-raising." [11] Stephen Reed of Hi-Res wrote that Pitstop "does not have the extended playability or good graphics" of Pole Position. Reed called the game's pit stop ...

  4. Commodore 64 software - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_software

    Commodore 64 game software has been remarkably well documented and preserved - a considerable feat when taking the amount of software available for the platform into consideration. The GameBase 64 (GB64) organization has an online database of game information, which at version 7 holds information for 21,000 unique game titles.

  5. Epyx - Wikipedia

    en.wikipedia.org/wiki/Epyx

    Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before renaming the company to match in 1983.

  6. Richard Petty's Talladega - Wikipedia

    en.wikipedia.org/wiki/Richard_Petty's_Talladega

    Commodore User said the game was similar to Pole Position and Pitstop. They felt the strategic elements of the game made it worth playing, but the slow start was a weakness. They also criticised the game for being too long and said they had no idea who Richard Petty was. The game was rated 4/5. [5]

  7. C64 Direct-to-TV - Wikipedia

    en.wikipedia.org/wiki/C64_Direct-to-TV

    The C64 Direct-to-TV computer-in-a-joystick unit. C64 Direct-to-TV. The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV Game.

  8. Datasoft - Wikipedia

    en.wikipedia.org/wiki/Datasoft

    Text Wizard, written by William Robinson and published by Datasoft when he was 16, was the basis for AtariWriter. [2] Datasoft initially targeted the Atari 8-bit computers, Apple II, and TRS-80 Color Computer, then later the Commodore 64, IBM PC, Atari ST, and Amiga. Starting in 1983, a line of lower cost software was published under the label ...

  9. Graphic Adventure Creator - Wikipedia

    en.wikipedia.org/wiki/Graphic_Adventure_Creator

    Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, [1] and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), [2] Dave Kirby (BBC, Electron) [3] and "The Kid" (Malcolm Hellon) (C64). [4]