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Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...
Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.
The game is the second in a series of Rise of Nations games by Big Huge Games. [6] Thrones and Patriots had its premiere release for Microsoft Windows on April 27, 2004 in North America, [ 3 ] and was later bundled up with Rise of Nations as the Gold Edition , which was released for Windows on October 28, 2004, and for Mac OS X in November 2004 ...
Rise of Nations: Thrones and Patriots, the expansion pack to the original game Rise of Nations: Extended Edition, the re-release of the original game and the expansion; Rise of Nations: Rise of Legends, a real-time strategy fantasy spin-off of the series; Rise of Nations, a Roblox grand strategy game inspired by Hearts of Iron IV
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Pages for logged out editors learn more. Contributions; Talk; Rise of Nations (video game)
Get a rise out of today's Game of the Day! In today's Game of the Day, it's up to you to find a way to bring the legendary continent of Atlantis back to the surface and restore it to its might!
Big Huge Games, Inc. is an American video game developer based in Timonium, Maryland since 2000, known first for real-time strategy games such as Rise of Nations, later for the console RPG Kingdoms of Amalur: Reckoning, and more recently for mobile games such as DomiNations and Arcane Showdown.