When.com Web Search

  1. Ad

    related to: how to solve a 4x4 layer by layer picture in excel worksheet

Search results

  1. Results From The WOW.Com Content Network
  2. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    A solved Rubik's Revenge cube. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube.It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  3. Layered graph drawing - Wikipedia

    en.wikipedia.org/wiki/Layered_graph_drawing

    The vertices of the directed acyclic graph resulting from the first step are assigned to layers, such that each edge goes from a higher layer to a lower layer. The goals of this stage are to simultaneously produce a small number of layers, few edges that span large numbers of layers, and a balanced assignment of vertices to layers.

  4. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns". A move to turn an outer layer two quarter (90°) turns in the same direction would be counted as two moves in the quarter turn metric (QTM), but as one turn in the face metric (FTM, or HTM "Half Turn Metric"). [1]

  5. Transfer-matrix method (optics) - Wikipedia

    en.wikipedia.org/wiki/Transfer-matrix_method...

    One then uses a refinement procedure to minimise the differences between the theoretical and measured reflectivity curves, by changing the parameters that describe each layer. In this description the interface is split into n layers. Since the incident neutron beam is refracted by each of the layers the wavevector k, in layer n, is given by:

  6. Layers (digital image editing) - Wikipedia

    en.wikipedia.org/wiki/Layers_(digital_image_editing)

    Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image. Layers can also be used to combine two or more images into a single digital image. For the purpose of editing, working with layers allows for applying changes to just one specific layer.

  7. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    The top "layer" is not necessarily a layer in the application; it may be applied with a painting or editing tool. The top "layer" also is called the "blend layer" and the "active layer". In the formulas shown on this page, values go from 0.0 (black) to 1.0 (white).

  8. Template:Chess diagram 4x4 - Wikipedia

    en.wikipedia.org/wiki/Template:Chess_diagram_4x4

    Parameters: <alignment> – defines horizontal alignment (floating) of the whole table, must be tright or tleft (or nothing) <header> – the text which appears above the diagram, may be empty;

  9. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.