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  2. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  3. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  4. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. [3] It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. [3]

  5. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet.

  6. Habitica - Wikipedia

    en.wikipedia.org/wiki/Habitica

    Habitica is a self-improvement web application that uses game mechanics to assist users in structuring their behavior. [8] [9]The game is laid out in the form of a RPG in which the player collects items, such as gold and armor, and gains levels to become more powerful.

  7. List of Hero System products - Wikipedia

    en.wikipedia.org/wiki/List_of_Hero_System_products

    Creature Book: Describes general monsters, animals, or similar classes of characters. For example, it might include "demons" or "vampires," but not a specific demon or vampire. Enemies Book: Details specific adversaries for use in adventures (villains & villain teams, individually named monsters and antagonists, etc.).

  8. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    MMORPGs use a wide range of business models, from free of charge, free with microtransactions, advertise funded, to various kinds of payment plans. Most early MMORPGs were text-based and web browser-based, later 2D, isometric, side-scrolling and 3D games emerged, including on video game consoles and mobile phones.

  9. Generic role-playing game system - Wikipedia

    en.wikipedia.org/wiki/Generic_role-playing_game...

    The Fuzion 5.02 rules uses the term "generic" to describe its basic ruleset as separate from its Champions and Interlock forerunners. [2] In the second paragraph of the introduction to GURPS 3rd Edition the authors define "generic" as a means to satisfy players and game masters of many styles of play and feel for rules. [3]