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Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes , games that are primarily presented through FMVs are referred to as full-motion video ...
C.E.O. (video game) Cadillacs and Dinosaurs: The Second Cataclysm; Casebook (video game) Caves of Fear; Chaos Control (video game) Citizen X (video game) Cliff Hanger (video game) Closed Nightmare; Cobra Command (1984 video game) Connie Talbot: Over the Rainbow; Conspiracies (video game) Conspiracies II - Lethal Networks; Contradiction: Spot ...
Tomcat Alley is an interactive movie FMV video game developed by The Code Monkeys for Sega CD. It was the first Sega CD game to feature extensive full screen, full motion video. [2] It was later released, with higher quality video, for Windows-based PCs. [2] A 32X version was also in development, [3] but never released.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Smacker video is a video file format (with the .SMK file extension) developed by Epic Games Tools, and primarily used for full-motion video in video games. [1] Smacker uses an adaptive 8-bit RGB palette. RAD's format for video at higher color depths is Bink Video.
Game Boy Advance Video is a format for putting full color, full-motion videos onto Game Boy Advance ROM cartridges. These videos are playable using the Game Boy Advance system's screen and sound hardware. They were all published by Majesco Entertainment, except for the Pokémon Game Boy Advance Video cartridges, which were published by Nintendo.