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  2. Polynomial evaluation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_evaluation

    Horner's method evaluates a polynomial using repeated bracketing: + + + + + = + (+ (+ (+ + (+)))). This method reduces the number of multiplications and additions to just Horner's method is so common that a computer instruction "multiply–accumulate operation" has been added to many computer processors, which allow doing the addition and multiplication operations in one combined step.

  3. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Horner's method. In mathematics and computer science, Horner's method (or Horner's scheme) is an algorithm for polynomial evaluation. Although named after William George Horner, this method is much older, as it has been attributed to Joseph-Louis Lagrange by Horner himself, and can be traced back many hundreds of years to Chinese and Persian ...

  4. Polynomial - Wikipedia

    en.wikipedia.org/wiki/Polynomial

    is a horizontal line with y-intercept a0. The graph of a degree 1 polynomial (or linear function) f(x) = a0 + a1x, where a1 ≠ 0, is an oblique line with y-intercept a0 and slope a1. The graph of a degree 2 polynomial. f(x) = a0 + a1x + a2x2, where a2 ≠ 0. is a parabola. The graph of a degree 3 polynomial.

  5. Difference engine - Wikipedia

    en.wikipedia.org/wiki/Difference_engine

    It was designed in the 1820s, and was first created by Charles Babbage. The name difference engine is derived from the method of divided differences, a way to interpolate or tabulate functions by using a small set of polynomial co-efficients. Some of the most common mathematical functions used in engineering, science and navigation are built ...

  6. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Quadratic equation. In mathematics, a quadratic equation (from Latin quadratus ' square ') is an equation that can be rearranged in standard form as [1] where the variable x represents an unknown number, and a, b, and c represent known numbers, where a ≠ 0. (If a = 0 and b ≠ 0 then the equation is linear, not quadratic.)

  7. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Root-finding algorithm. In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f(x) = 0. As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form, root-finding algorithms provide ...

  8. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    Laguerre's method. In numerical analysis, Laguerre's method is a root-finding algorithm tailored to polynomials. In other words, Laguerre's method can be used to numerically solve the equation p(x) = 0 for a given polynomial p(x). One of the most useful properties of this method is that it is, from extensive empirical study, very close to being ...

  9. Newton's identities - Wikipedia

    en.wikipedia.org/wiki/Newton's_identities

    Applied to the monic polynomial + = with all coefficients a k considered as free parameters, this means that every symmetric polynomial expression S(x 1,...,x n) in its roots can be expressed instead as a polynomial expression P(a 1,...,a n) in terms of its coefficients only, in other words without requiring knowledge of the roots.