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This is a non-diffusing subcategory of Category:GameCube games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the GameCube without being ported to or from other video game platforms.
The remake/reconstructed version got released for PC on Steam by Edward R. Hobbs & Robert Crossfield in September 2016. Cannon Fodder: 1993 2015 top-down shooter: Sensible Software: In December 2015, Robert Crossfield released version 1.0 of the reverse engineered DOS CD Cannon Fodder version, under the name "OpenFodder" on GitHub under GPL.
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Super Mario Land 2 DX: 6 Golden Coins is another example of graphics hacking, which is an enhanced version of the original game that added, among others, full-color support (the original game was greyscale-only) and some quality-of-life improvements, such as fixes with screen flickering issues from the original game.
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
Download QR code; Print/export ... Pages in category "GameCube emulators" ... This list may not reflect recent changes. D. Dolphin (emulator) This page was ...
Once an emulator is written, it then requires a copy of the game software to be obtained, a step that may have legal consequences. Typically, this requires the user to make a copy of the contents of the ROM cartridge to computer files or images that can be read by the emulator, a process known as "dumping" the contents of the ROM.