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The release of Dragon Quest II also promoted sales of the original Dragon Quest, [21] and with the success of Dragon Quest II, the series became a Japanese cultural phenomenon. [98] The sequel to Dragon Quest II , Dragon Quest III: The Seeds of Salvation , was released in 1988 in Japan. [ 104 ]
Dragon Quest, [a] previously published as Dragon Warrior in North America until 2005, [b] is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix).
Malroth was designed by artist Akira Toriyama for Dragon Quest II. [citation needed] He is a god of destruction, being a monster featuring wings, multiple limbs, and a tail. [citation needed] The color of his scales depend on the version; they are green in Dragon Quest II and Dragon Quest IX, but blue elsewhere. [citation needed]
Dragon Quest is a series of role-playing video games created by Yuji Horii, which are published by Square Enix (formerly Enix).The first game of the series was released in Japan in 1986 on the Nintendo Entertainment System, and Dragon Quest games have subsequently been localized for markets in North America, Europe and Australia, on over a dozen video game consoles.
Torneko: The Last Hope is a spin-off title of the Dragon Quest franchise and the second Mystery Dungeon game to star the Dragon Quest IV character Torneko. It is also the second game in the Mystery Dungeon series to be released in North America, after Chocobo's Dungeon 2 .
A gobstopper, also known as a jawbreaker in Canada and the United States, is a type of boiled sweet. It is usually round, and usually ranges from 1 to 3 cm (0.4 to 1.2 in) across; though gobstoppers billed as having a diameter as large as 3.25 in (83 mm) have been marketed.
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Yuji Horii (堀井 雄二, Horii Yūji, born January 6, 1954) is a Japanese author, video game designer, writer and director best known as the creator of the Dragon Quest franchise, [1] supervising and writing the scenario for Chrono Trigger, and The Portopia Serial Murder Case, released in 1983 as one of the first visual novel adventure games.