Search results
Results From The WOW.Com Content Network
A 2022 report noted that fewer people in the U.S. over 75 were experiencing strokes. However, stroke rates are on the rise in people ages 49 and younger, especially those in certain geographic areas.
Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]
Brain ischemia has been linked to a variety of diseases or abnormalities. Individuals with sickle cell anemia, compressed blood vessels, ventricular tachycardia, plaque buildup in the arteries, blood clots, extremely low blood pressure as a result of heart attack, and congenital heart defects have a higher predisposition to brain ischemia in comparison to the average population.
Strokes are the No. 5 cause of death in the U.S.—and they’re on the rise.
The South China Morning Post reports one young man went temporarily blind after playing games on ... an eye stroke -- known as a “central retinal artery occlusion” in the medical world or a ...
A similar study among 12,275,033 Swiss found the highest mortality on the actual birthday (17% greater than the expected value), and the effect was largest for those over 80; [2] another study on Swiss data found a 13.8% excess and was able to link this to specific causes: heart attack and stroke (predominant in women) and suicides and ...
Dr. Itrat says people who experience mini-strokes are at a higher risk of having a major stroke within the following year. CDC data reports that about 10 to 15% of people will have a major stroke ...
Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [ 1 ]