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Star Wars: X-Wing Alliance is a 1999 space simulation video game, the sequel to both Star Wars: TIE Fighter and Star Wars: X-Wing vs. TIE Fighter. X-Wing Alliance presents the story of the Azzameen family, a family of space traders. The player assumes the role of Ace Azzameen, the youngest of the Azzameen children, juggling military duty as a ...
X-Wing Alliance merges the improvements made in the X-Wing and TIE Fighter re-releases and provides a more complex, longer, and original storyline that takes place before and during The Empire Strikes Back and Return of the Jedi. The player is Ace Azzameen, youngest member of a family-owned transport company. The first handful of missions ...
Some of the material for the sixth tour of duty was later incorporated into the X-Wing special edition and also the later game TIE Fighter. [9] LucasArts released the TIE Fighter space combat simulator in 1994. That year, it released the Collector's CD-ROM Edition of X-Wing. This edition runs on the TIE Fighter game engine, based on the X-Wing ...
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Star Wars: X-Wing vs. TIE Fighter is a 1997 space combat game developed by Totally Games for LucasArts.It is the third installment of the X-Wing series.. Featuring several technical advancements over the original releases of its predecessors, X-Wing vs. TIE Fighter runs on Windows, requires a joystick, features a CD audio soundtrack, supports high-resolution graphics, and brings texture ...
Star Wars: X-Wing Second Edition is the second edition of the miniature war game designed by Jay Little and produced by Fantasy Flight Games that was first announced on May 1, 2018, with the first release on September 13 of the same year. On November 16, 2020, Atomic Mass Games (another subsidiary of Asmodee) announced that it would be ...
Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. [ 2 ] [ 3 ] It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. [ 4 ]
However, that same month, Free Radical Design announced that they lost the rights to develop Star Wars: Battlefront III; the game at that point had been in development for two years. [7] Several years later, Free Radical Design co-founder Steve Ellis said Battlefront III was "pretty much done" in 2008, but that it was effectively canned when ...