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Tovertafel ("Magic Table") [1] [2] is a games console designed for use in healthcare settings that was launched in 2015 by the Dutch medical technologies company Active Cues. The console contains a high-quality projector, infrared sensors, a loudspeaker and a processor with which interactive games are projected onto a table. [3]
A home video game console is a pre- designed piece of electronic hardware that is meant to be placed at a fixed location at one's home, connected to a display like a television screen or computer monitor, and to an external power source, to play video games on using one or more video game controllers.
The first generation of video game consoles lasted from 1972 to 1983. The first console of this generation was the 1972 Magnavox Odyssey. [1] The last new console release of the generation was most likely the Compu-Vision 440 by radio manufacturer Bentley in 1983, [2] though other systems were also released in that year.
DIFOT (delivery in full, on time) or OTIF (on-time and in-full [delivery]) is a measurement of logistics or delivery performance within a supply chain. Usually expressed as a percentage, [ 1 ] it measures whether the supply chain was able to deliver:
The V.Flash Home Edutainment System, also known as V.Smile Pro in Europe, is a seventh-generation educational home video game console and spinoff from the V.Smile series of video game consoles developed by VTech and Koto Laboratory. [1] Unlike the V.Smile, this game console uses 3D graphics. This system is designed for kids aged 6 to 10. [2]
Due to the shape of the controller and marketing concerns for a "Family Entertainment System," no heavily action-based game genres are present within the Game Wave's 13 game library. Rather, the software library consists mainly of trivia and puzzle games. In addition, many Game Wave games are heavily inspired by other video games and TV shows.
In the 1980s, video games in East Germany were to introduce children and young people to technology and show that the GDR was a progressive country. [ 1 ] [ 2 ] [ 3 ] The BSS 01 was manufactured between 1979 [ 4 ] and 1981 [ 5 ] by the to the Kombinat Mikroelektronik Erfurt belonging VEB Halbleiterwerk Frankfurt (Oder) [ 6 ] [ 7 ] [ 8 ] as a ...
The HyperScan is a discontinued home video game console from the toy company Mattel, and was marketed for tweens. The console uniquely includes a 13.56 MHz radio-frequency identification (RFID) scanner that reads and writes to special IntelliCards which activate features in, and save data from, the games.