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  2. Radical Dreamers - Wikipedia

    en.wikipedia.org/wiki/Radical_Dreamers

    Radical Dreamers was developed by Square, the company which had previously developed Chrono Trigger. [28] Masato Kato wrote Radical Dreamers after Chrono Trigger ' s release, feeling that Trigger concluded with "unfinished business". [29] He composed the main story and drafted the concepts for the sub-scenarios, leaving them to be completed by ...

  3. Chrono (series) - Wikipedia

    en.wikipedia.org/wiki/Chrono_(series)

    The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix.The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross.

  4. Chrono Cross - Wikipedia

    en.wikipedia.org/wiki/Chrono_Cross

    Radical Dreamers is an illustrated text adventure which was created to wrap up an unresolved plot line of Chrono Trigger. [25] Though it borrows from Radical Dreamers in its exposition, Chrono Cross is not a remake of Radical Dreamers , but a larger effort to fulfill that game's purpose; the plots of the games are irreconcilable. [ 25 ]

  5. Music of Chrono Cross - Wikipedia

    en.wikipedia.org/wiki/Music_of_Chrono_Cross

    [2] Radical Dreamers was a 1996 text-based Visual Novel set as a gaiden, or side story, to Chrono Trigger. It was released to complement its predecessor's plot, and later served as inspiration for Chrono Cross. [3] The music of Radical Dreamers was written by Yasunori Mitsuda. [2]

  6. Music of Chrono Trigger - Wikipedia

    en.wikipedia.org/wiki/Music_of_Chrono_Trigger

    Composer Yasunori Mitsuda. The Chrono series is a video game franchise developed and published by Square Enix (formerly Square).It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers and Chrono Cross.

  7. Masato Kato - Wikipedia

    en.wikipedia.org/wiki/Masato_Kato

    Kato stated that Chrono Cross development encountered difficulty in expanding the game world due to hardware limitations, and that they crammed as much data as they could onto the game disk. [2] Conversely, developing the multiple game endings was seen as easier, on par with Chrono Trigger as a bonus for players who finished the game. [2]

  8. What are your kids saying on the internet: Your guide to ...

    www.aol.com/kids-saying-internet-guide-current...

    Spokeo shares a guide to current online and offline internet slang.

  9. Lavos - Wikipedia

    en.wikipedia.org/wiki/Lavos

    Lavos (ラヴォス, Ravosu) is a fictional extraterrestrial monster and the main antagonist of the 1995 role-playing video game Chrono Trigger, also appearing as an antagonist in its sequel, Chrono Cross. A parasitic alien that falls from the skies in 65,000,000 B.C., its impact results in an ice age.