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Return to Moria is a survival video game, set within a procedurally generated version of the mines of Moria from J.R.R. Tolkien's Middle-earth setting. The game emphasizes survival mechanics, requiring players to navigate environments that are often engulfed in darkness.
The Lord of the Rings Online: Mines of Moria is the first expansion pack for the massively multiplayer online role-playing game The Lord of the Rings Online released on November 18, 2008. [2] It added the new game regions of Moria and Lothlórien, two new character classes and a new Legendary Items system. Level cap was raised to 60 and the ...
In the first two years of the game Thomas and DiGregorio each contributed roughly half of all music, which was released as a soundtrack CD available with the Special Edition of 2007's "Shadows of Angmar" or pre-order of 2008's Mines of Moria expansion, in addition to 61 songs that were made available for free in mp3 format using a download ...
As in most roguelikes, it is impossible to reload from a save if the player's character dies, as the game saves the state only upon exit, preventing save-scumming that is a key strategy in most computer games that allow saving, although it is possible to save the file that is generated by the game (MORIA.SAV in the Windows version) to a backup ...
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The game's plot takes the player to various locations from the book, such as the village of Bree, the elven city of Rivendell, and the Mines of Moria. Unlike the book, however, the finale of the game is the fight between the Fellowship and the Balrog creature in the Mines of Moria (the first volume of the book ends significantly later).