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The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo!
The sequel, Marble Blast Ultra, was released in 2006 for the Xbox 360 platform with new features and improved graphics, sometime after the enhanced version of Marble Blast for the XBOX Live Arcade [4] which released one year earlier. Marble Blast XP, a version for the Net Jet online game system, has updated graphics and a marble selector.
Mega Marble - makes the marble bigger, allowing it to knock other marbles off-course. The power-up lasts at least 10 seconds before the marble shrinks back to normal. Another added feature is the introduction of Easter Eggs, which are found in hidden locations in 20 of the game's 60 levels. After finding one Easter Egg, the game will award the ...
Spacewarp is a line of build-it-yourself, marble-run toy "roller coasters" first made in the 1980s by Bandai. [1] Users cut lengths of track to the correct size from a single roll of thick plastic tubing, forming curves and loops held in place by plastic track rail holders which attach to metal rods held vertical in a black plastic base.
This week's Game of the Week, Wahoo, is for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo or any other classic marble board game. In Wahoo, your goal is to move all of ...
Avalanche is a board game for 2–6 players in which they roll marbles down an inclined plastic board, hitting gates that can either "open" or "close". If the marble hits a closed gate, it will stop. If it hits an open gate, it will continue but will change the direction of the gate from left to right or right to left.
Marble Madness was the very first arcade game to use an FM sound chip produced by Yamaha, similar to a Yamaha DX7 synthesizer, which created the music in real time so that it was in synchronization with the game's on-screen action. [2] [8] The game's music was composed by Brad Fuller and Hal Canon who spent a few months becoming familiar with ...