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  2. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    The magnification of the virtual image formed by the plane mirror is 1. Top: The formation of a virtual image using a diverging lens. Bottom: The formation of a virtual image using a convex mirror. In both diagrams, f is the focal point, O is the object, and I is the virtual image, shown in grey. Solid blue lines indicate (real) light rays and ...

  3. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    A real image is the collection of focus points actually made by converging/diverging rays, while a virtual image is the collection of focus points made by extensions of diverging or converging rays. In other words, a real image is an image which is located in the plane of convergence for the light rays that originate from a given object.

  4. Plane mirror - Wikipedia

    en.wikipedia.org/wiki/Plane_mirror

    The image formed by a plane mirror is virtual (meaning that the light rays do not actually come from the image) it is not real image (meaning that the light rays do actually come from the image). it is always upright, and of the same shape and size as the object it is reflecting. A virtual image is a copy of an object formed at the location ...

  5. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Reality–virtuality_continuum

    The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science. The concept ...

  6. Mirror image - Wikipedia

    en.wikipedia.org/wiki/Mirror_image

    In geometry, the mirror image of an object or two-dimensional figure is the virtual image formed by reflection in a plane mirror; it is of the same size as the original object, yet different, unless the object or figure has reflection symmetry (also known as a P-symmetry).

  7. Digital imaging - Wikipedia

    en.wikipedia.org/wiki/Digital_imaging

    It involves the creation, manipulation, and interpretation of digital images for use in augmented reality environments. DIAR plays a significant role in enhancing the user experience, providing realistic overlays of digital information onto the real world, thereby bridging the gap between the physical and the virtual realms. [27] [28]

  8. Virtuality (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Virtuality_(philosophy)

    In Bergsonism, Deleuze writes that "virtual" is not opposed to "real" but opposed to "actual", whereas "real" is opposed to "possible". [3] Deleuze identifies the virtual, considered as a continuous multiplicity , with Bergson's " duration ": "it is the virtual insofar as it is actualized, in the course of being actualized, it is inseparable ...

  9. Curved mirror - Wikipedia

    en.wikipedia.org/wiki/Curved_mirror

    For concave mirrors, whether the image is virtual or real depends on how large the object distance is compared to the focal length. If the / term is larger than the / term, then / is positive and the image is real. Otherwise, the term is negative and the image is virtual.