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An emote is an entry in a text-based chat client that indicates an action taking place. [1] Unlike emoticons , they are not text art, and instead describe the action using words or images (similar to emoji ).
This is a list of emoticons or textual portrayals of a writer's moods or facial expressions in the form of icons. Originally, these icons consisted of ASCII art, and later, Shift JIS art and Unicode art. In recent times, graphical icons, both static and animated, have joined the traditional text-based emoticons; these are commonly known as ...
Scott Fahlman's emoticons importantly used common alphabet symbols and aimed to replace language/text to express emotion, and for that reason are seen as the actual origin of emoticons. The first emoji are a matter of contention due to differing definitions and poor early documentation.
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This gallery includes userbox templates displaying emoticons. You may place any of these userboxes on your user page. Some of these templates have multiple options ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 14 December 2024. Pictorial representation of a facial expression using punctuation marks, numbers and letters Not to be confused with Emoji, Sticker (messaging), or Enotikon. "O.O" redirects here. For other uses, see O.O (song) and OO (disambiguation). This article contains Unicode emoticons or emojis ...
The names from the mouseover text above work if used directly, and usually if condensed to a key word ("grinning" or "unamused" for example). The templates involving the cat have shortcuts like "cat wry", "heart-shaped" is abbreviated to "heart", "open mouth" is usually omitted, closed = "tightly-closed eyes".
A chatbot is a software application or web interface that is designed to mimic human conversation through text or voice interactions. [1] [2] [3] Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a conversational partner.