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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    In January 2022, YoYo Games changed GameMaker Studio 2's numbering scheme so the version corresponds to the year and the month it was released (For example, 2022.1 for January 2022). [59] In April 2022, YoYo Games dropped the GameMaker Studio 2 name in order to match its new version numbering scheme, changing it to simply GameMaker. [60]

  3. YoYo Games - Wikipedia

    en.wikipedia.org/wiki/YoYo_Games

    YoYo Games was founded in 2007 by Michel Cassius, Sandy Duncan, Spencer Hyman and James North-Hearn, former entertainment and video game industry executives. Duncan was appointed chief executive officer of the company. [1]

  4. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    He used the GameMaker Studio 2 game engine and spent the first two years building simple prototypes. [27] [28] The game was a means of expression for Stander outside schoolwork and he spent most of his time at college developing it. [26] After Stander graduated in 2015, [26] he developed Katana Zero full time. [10]

  5. GameMaker - en.wikipedia.org

    en.wikipedia.org/.../mobile-html/Game_Maker_Language

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  6. Talk:GameMaker - Wikipedia

    en.wikipedia.org/wiki/Talk:GameMaker

    GameMaker Studio → GameMaker – "GameMaker Studio 2" and "GameMaker: Studio" are the two latest incarnations of this series of engines, but the article covers the entire series (that is just called "GameMaker"), wherefore the article should be moved to the more generic title.

  7. BROK the InvestiGator - Wikipedia

    en.wikipedia.org/wiki/BROK_the_InvestiGator

    BROK the InvestiGator is a point-and-click beat 'em up indie game self-published and developed by independent French game studio COWCAT Games using GameMaker Studio 2.The game was successfully crowdfunded through Kickstarter.

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