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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  3. YoYo Games - Wikipedia

    en.wikipedia.org/wiki/YoYo_Games

    The employees will be hired to help the company keep pace with the rapid evolution of the global games market and demand for Game Maker: Studio. [7] To accommodate this expansion, in June 2013, YoYo Games moved from its old location within Abertay University [7] into new office space on Dundee’s Waterfront redevelopment. [5]

  4. GameMaker - en.wikipedia.org

    en.wikipedia.org/.../mobile-html/Game_Maker_Language

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11]

  6. Talk:GameMaker - Wikipedia

    en.wikipedia.org/wiki/Talk:GameMaker

    I've reworded some sections, cleaned up the platform list (as it included mention of some now-deprecated ones as supported), moved some "planned" mentions to current (as they are now included in the engine stable), and removed the "Reception" heading as it referred to reviews for GameMaker: Studio, which is an obsolete engine version, and didn ...

  7. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Pixel Game Maker MV (released as "Action Game Tsukuru" (アクションゲームツクール) in Japan) is a 2D action game production software published by Playism. It allows for the creation of 2D games without the need for programming.

  8. Momodora: Reverie Under the Moonlight - Wikipedia

    en.wikipedia.org/wiki/Momodora:_Reverie_Under...

    Like others in the Momodora series, Reverie Under the Moonlight was created by rdein, a Brazilian developer, whose personal studio is Bombservice. [5] He published the game through Playism. [6] The game was developed in GameMaker: Studio. [7] rdein funds the development of the games through the crowdfunding platform Patreon. [8]

  9. Katana Zero - Wikipedia

    en.wikipedia.org/wiki/Katana_Zero

    He used the GameMaker Studio 2 game engine and spent the first two years building simple prototypes. [27] [28] The game was a means of expression for Stander outside schoolwork and he spent most of his time at college developing it. [26] After Stander graduated in 2015, [26] he developed Katana Zero full time. [10]

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