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  2. SpeedTree - Wikipedia

    en.wikipedia.org/wiki/SpeedTree

    SpeedTree Compiler is a software that enables creation of efficient tree models for use in real-time rendering or video games. It generates texture atlases and compiles and optimizes tree models for real-time use. [19] SpeedTree SDK is a multi-platform C++ SDK that efficiently handles rendering of SpeedTree-generated trees and forests.

  3. Play Letter Garden Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/letter...

    Enjoy a word-linking puzzle game where you clear space for flowers to grow by spelling words.

  4. Prune (video game) - Wikipedia

    en.wikipedia.org/wiki/Prune_(video_game)

    Prune was Time magazine's game of the year for 2015 [9] and one of Pocket Gamer ' s picks for the best iOS apps of 2015. [10] It was nominated for best debut game and best mobile game at the British Academy Games Awards [11] and best mobile game at the Game Developers Choice Awards. [12] It sold 100,000 copies in its first month of release on ...

  5. Category:Video games about trees - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Pages in category "Video games about trees" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. A.

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  7. Timber (video game) - Wikipedia

    en.wikipedia.org/wiki/Timber_(video_game)

    Timber is an arcade game manufactured by Bally Midway in 1984. The goal is to amass points by chopping down trees, then logrolling in bonus rounds. [2] Two players can compete simultaneously in the same play area. Timber was designed by Steve Meyer, who also designed Tapper, and both games have a similar audio/visual style.

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  9. Browser game - Wikipedia

    en.wikipedia.org/wiki/Browser_game

    The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44] The game was created in 2016 by Steven Howse, a self-taught independent developer who was inspired to make it after playing Agar.io. The game quickly rose to be the top game on many platforms. [45]