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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Transform, clipping, and lighting - Wikipedia

    en.wikipedia.org/wiki/Transform,_clipping,_and...

    STMicroelectronics' PowerVR Kyro II, released in 2001, was able to rival the costlier ATI Radeon DDR and NVIDIA GeForce 2 GTS in benchmarks of the time, despite not having hardware transform and lighting. As more and more games were optimised for hardware transform and lighting, the KYRO II lost its performance advantage and is not supported by ...

  4. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the

  5. Clipmap - Wikipedia

    en.wikipedia.org/wiki/Clipmap

    In computer graphics, clipmapping is a method of clipping a mipmap to a subset of data pertinent to the geometry being displayed. This is useful for loading as little data as possible when memory is limited, such as on a graphics processing unit. The technique is used for LODing in NVIDIA’s implementation of voxel cone tracing. The high ...

  6. Clipping - Wikipedia

    en.wikipedia.org/wiki/Clipping

    Clipping (signal processing), a form of distortion that limits a signal once it exceeds a threshold. Some forms include: Clipping (audio), the clipping of the top and bottom of a sound wave, referred to as "distortion" or "overdrive" Clipping (photography), the clipping of overexposed area by digital cameras and film; Soft clipping

  7. Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(audio)

    Many electric guitar players intentionally overdrive their amplifiers (or insert a "fuzz box") to cause clipping in order to get a desired sound (see guitar distortion).. Some audiophiles believe that the clipping behavior of vacuum tubes with little or no negative feedback is superior to that of transistors, in that vacuum tubes clip more gradually than transistors (i.e. soft clipping, and ...

  8. Clipping (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(signal_processing)

    Clipping is a form of distortion that limits a signal once it exceeds a threshold. Clipping may occur when a signal is recorded by a sensor that has constraints on the range of data it can measure, it can occur when a signal is digitized , or it can occur any other time an analog or digital signal is transformed, particularly in the presence of ...

  9. Talk:Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Talk:Clipping_(audio)

    This article is within the scope of WikiProject Professional sound production, a collaborative effort to improve the coverage of sound recording and reproduction on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.