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  2. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    An integer overflow can cause the value to wrap and become negative, which violates the program's assumption and may lead to unexpected behavior (for example, 8-bit integer addition of 127 + 1 results in −128, a two's complement of 128).

  3. Undefined behavior - Wikipedia

    en.wikipedia.org/wiki/Undefined_behavior

    Some programming languages allow a program to operate differently or even have a different control flow from the source code, as long as it exhibits the same user-visible side effects, if undefined behavior never happens during program execution. Undefined behavior is the name of a list of conditions that the program must not meet.

  4. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.

  5. Unspecified behavior - Wikipedia

    en.wikipedia.org/wiki/Unspecified_behavior

    C and C++ distinguish implementation-defined behavior from unspecified behavior. For implementation-defined behavior, the implementation must choose a particular behavior and document it. An example in C/C++ is the size of integer data types. The choice of behavior must be consistent with the documented behavior within a given execution of the ...

  6. Talk:Undefined behavior - Wikipedia

    en.wikipedia.org/wiki/Talk:Undefined_behavior

    To User:Namezero111111 and other editors who are changing the example which uses pointer arithmetic (via array subscripting) to produce undefined behaviour, please refer to ISO/IEC 9899:1999 §6.5.6 ¶8: "When an expression that has integer type is added or subtracted from a pointer, the result has the type of the pointer operand… If both the ...

  7. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  8. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Although on GCC and LLVM this particular program compiles and runs as expected, more complicated examples may interact with assumptions made by strict aliasing and lead to unwanted behavior. The option -fno-strict-aliasing will ensure correct behavior of code using this form of type-punning, although using other forms of type punning is ...

  9. Bitwise operations in C - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operations_in_C

    However, do note that a shift operand value which is either a negative number or is greater than or equal to the total number of bits in this value results in undefined behavior. For example, when shifting a 32 bit unsigned integer, a shift amount of 32 or higher would be undefined. Example: