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The dramatistic pentad forms the core structure of dramatism, a method for examining motivations that the renowned literary critic Kenneth Burke developed. Dramatism recommends the use of a metalinguistic approach to stories about human action that investigates the roles and uses of five rhetorical elements common to all narratives, each of which is related to a question.
The Kwik Kwak (also called as crick crack) structure involves three elements: the narrator, the protagonist, and the audience. [1] The story itself is considered a performance so there is a synergy among the aforementioned elements. [1] In the story, the narrator may draw attention to the narrative or to himself as storyteller. [2]
Story is a sequence of events, which can be true or fictitious, that appear in prose, verse or script, designed to amuse or inform an audience. [1] Story structure is a way to organize the story's elements into a recognizable sequence. It has been shown to influence how the brain organizes information. [2]
The narrative theory of equilibrium derives from narratology. [2] This discipline examines story construction and its effect on human consciousness. [3] Narratology perceives stories as sense-making mechanisms, [4] which allow citizens to understand history, [4] morality, [4] and contemporary social structures. [4]
The story was then told using a combination of oral narrative, music, rock art and dance, which bring understanding and meaning to human existence through the remembrance and enactment of stories. [5] [page needed] People have used the carved trunks of living trees and ephemeral media (such as sand and leaves) to record folktales in pictures or ...
The third event in a series of events becomes "the final trigger for something important to happen." This pattern appears in childhood stories such as "Goldilocks and the Three Bears", "Cinderella", and "Little Red Riding Hood". In adult stories, the Rule of Three conveys the gradual resolution of a process that leads to transformation. This ...
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
Past events that have impacted the cultural background of characters or locations are significant in this way. The third form of a setting is a public or private place that has been created/maintained and/or resided in by people. Examples of this include a house, a park, a street, a school, etc. [5]