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Destiny 2: The Final Shape is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the eighth expansion and the seventh year of extended content for Destiny 2 and 10th year of content for the Destiny franchise, it was released on June 4, 2024, after being delayed from its original February 2024 date.
There are four pieces of downloadable content (DLC) that were released for Bungie's 2014 first-person shooter video game Destiny.Each package of downloadable content added new player versus environment (PvE) missions and player versus player (PvP) modes, new locales to visit, and new items for the player to make use of.
Bungie did award veteran players in the sequel to acknowledge their accomplishments in the original Destiny. Bungie stated that the original Destiny would remain online even after the release of the sequel [citation needed]; players' characters will remain intact with their progression and items, and the game will be supported with patch ...
Bungie is an American video game developer located in Bellevue, Washington.The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete.
The periodic competitive Iron Banner PvP mode of the original game, which disabled balancing of player's gear, also returned for the sequel. Destiny 2 ' s Iron Banner, however, does not disable balancing, with Bungie stating that "Your fighting abilities, not your power levels, will decide the outcome".
Rather than focus on developing a Destiny 3, Bungie decided to work on refreshing the current Destiny 2 content and address the state of the game with Beyond Light. [50] Alongside Beyond Light, Bungie introduced the "Destiny Content Vault" (DCV) as part of this major reworking of the game. Five of the game's previous main worlds (Titan, Io ...
Bungie's communications director David Dague dispelled ideas that Activision was a "prohibitive overlord" that limited Bungie's creative control, and instead stated that both companies amicably split due to different ideas of where the Destiny franchise should head. [68] Bungie announced a major expansion of its firm in February 2021.
Halo.bungie.org often receives promotional items from Bungie to give away in various contests. [9] Halo Franchise development lead and former Bungie staffer Frank O'Connor noted that when he started at Bungie, HBO was included in the company's orientation. [10] Its administrators and members have been repeatedly quoted in mainstream publications.