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Skull and Bones is the first video game led by developer Ubisoft Singapore, which drew inspiration from the naval battles of Assassin's Creed IV: Black Flag. [7] The game began development in 2013, being initially envisioned as an expansion of Assassin's Creed IV: Black Flag, then an MMO spinoff title under the name Black Flag Infinite. [12]
skull-and-bones-open-beta. After years of delays and problems, we’re getting a Skull and Bones open beta at last, as Ubisoft’s open-world pirate game gets closer to leaving port. The Skull and ...
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
A decade and half a dozen delays later, Skull and Bones finally seems to be getting somewhere. Ubisoft Is Still Trying To Make Skull and Bones Happen Skip to main content
Ubisoft Singapore Pte. Ltd. is a Singaporean video game developer and studio of Ubisoft based at Fusionopolis in One-north, Singapore. The studio was founded in 2008 and has contributed to the majority of Assassin's Creed games. It also led the development of the 2024 title Skull and Bones.
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Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
Ubisoft Connect, formerly Uplay, is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft. First launched alongside Assassin's Creed II as a rewards program to earn points towards in-game content for completing achievements within Ubisoft, it expanded into a desktop client and ...